UNIT INFORMATION
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This unit information may be updated and amended immediately prior to semester. To ensure you have the correct outline, please check it again at the beginning of semester.
GDT4104 | Game Studies | ||
SCHOOL OF COMMUNICATIONS AND ARTS | |||
Credit Points: 15 | |||
Description: | |||
This unit evaluates the theories and approaches used in the study of games, including effects research, ludology, simulation, narrative, psychology, and ethnography. Students will analyse the aesthetic and cultural significance of games by applying these theories to popular computer games and gaming phenomena, as well as designing their own card or board game. Full Unit Outline | |||
Disability Standards for Education (Commonwealth 2005) | |||
For the purposes of considering a request for Reasonable Adjustments under the Disability Standards for Education (Commonwealth 2005), inherent requirements for this subject are articulated in the Unit Description, Learning Outcomes, Graduate Attributes and Assessment Requirements of this entry. The University is dedicated to provide support to those with special requirements. Further details on the support for students with disabilities or medical conditions can be found at the Student Equity, Diversity and Disability Service website: | |||
http://intranet.ecu.edu.au/student/support/student-equity |
Last Updated - Higher Education: 15/03/2014 VET: 14/05/2014