UNIT INFORMATION

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GDT3104 Game Studies
SCHOOL OF COMMUNICATIONS AND ARTS
Credit Points: 15
 
Description:
This unit explores the dominant disciplines and theories in the study of computer games. Students will analyse the aesthetic and cultural significance of games as a medium in terms of effects and ethnography, ludology and simulation, narrative and genre, psychology and emotion, and identity and community.

Full Unit Outline

This Unit is part of the following Courses / Unit Sets
MAGAMEGame Design and Culture Major
MIAAGNGame Design and Culture Minor
 
 
Disability Standards for Education (Commonwealth 2005)
For the purposes of considering a request for Reasonable Adjustments under the Disability Standards for Education (Commonwealth 2005), inherent requirements for this subject are articulated in the Unit Description, Learning Outcomes, Graduate Attributes and Assessment Requirements of this entry. The University is dedicated to provide support to those with special requirements. Further details on the support for students with disabilities or medical conditions can be found at the Student Equity, Diversity and Disability Service website:
http://intranet.ecu.edu.au/student/support/student-equity

Last Updated - Higher Education: 15/03/2013 VET: 20/05/2013