UNIT INFORMATION

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GDT2105 Writing for Games
SCHOOL OF COMMUNICATIONS AND ARTS
Credit Points: 15
 
Description:

This unit is an introduction to the fundamentals of writing for computer games. Students will learn how to develop narratives for non-linear, interactive media across a variety of genres, including first-person shooters and adventure games. Students will also work on developing emotionally complex game characters, dialogue, worlds, levels, quests, cut scenes, and puzzles.



Full Unit Outline

This Unit is part of the following Courses / Unit Sets
MAGAMEGame Design and Culture Major
 
 
Disability Standards for Education (Commonwealth 2005)
For the purposes of considering a request for Reasonable Adjustments under the Disability Standards for Education (Commonwealth 2005), inherent requirements for this subject are articulated in the Unit Description, Learning Outcomes, Graduate Attributes and Assessment Requirements of this entry. The University is dedicated to provide support to those with special requirements. Further details on the support for students with disabilities or medical conditions can be found at the Student Equity, Diversity and Disability Service website:
http://intranet.ecu.edu.au/student/support/student-equity

Last Updated - Higher Education: 15/03/2012 VET: 15/03/2012