UNIT INFORMATION
Disclaimer
This unit information may be updated and amended immediately prior to semester. To ensure you have the correct outline, please check it again at the beginning of semester.
CTC2360 | Games Programming | ||
SCHOOL OF REGIONAL PROFESSIONAL STUDIES | |||
Credit Points: 15 | |||
Prerequisites: | |||
CTC1220 | Programming Techniques | ||
Description: | |||
This unit will develop advanced programming skills through the study of the fundamentals of multimedia programming as typically used in game programming. Aspects covered include concurrency, 2 and 3 dimensional graphics, sound and animation and artificial intelligence as it can be applied to game theory. | |||
Disability Standards for Education (Commonwealth 2005) | |||
For the purposes of considering a request for Reasonable Adjustments under the Disability Standards for Education (Commonwealth 2005), inherent requirements for this subject are articulated in the Unit Description, Learning Outcomes, Graduate Attributes and Assessment Requirements of this entry. The University is dedicated to provide support to those with special requirements. Further details on the support for students with disabilities or medical conditions can be found at the Student Equity, Diversity and Disability Service website: | |||
http://intranet.ecu.edu.au/student/support/student-equity |
Last Updated - Higher Education: 9/30/2006 VET: 9/30/2006