UNIT INFORMATION
Disclaimer
This unit information may be updated and amended immediately prior to semester. To ensure you have the correct outline, please check it again at the beginning of semester.
CSP4150 | Programming Principles | ||
SCHOOL OF COMPUTER AND SECURITY SCIENCE | |||
Credit Points: 15 | |||
Description: | |||
Introduction to the principles of programming; program design and development; data types; classes, objects and methods; event driven programming; graphical user interface development; and applications. Full Unit Outline | |||
This Unit is part of the following Courses / Unit Sets | |||
745 | Graduate Certificate in Information Technology | ||
S71 | Graduate Diploma of Computer Science | ||
I45 | Master of Computer Science | ||
I47 | Master of Games and Simulation Programming | ||
I46 | Master of Information Technology | ||
Disability Standards for Education (Commonwealth 2005) | |||
For the purposes of considering a request for Reasonable Adjustments under the Disability Standards for Education (Commonwealth 2005), inherent requirements for this subject are articulated in the Unit Description, Learning Outcomes, Graduate Attributes and Assessment Requirements of this entry. The University is dedicated to provide support to those with special requirements. Further details on the support for students with disabilities or medical conditions can be found at the Student Equity, Diversity and Disability Service website: | |||
http://intranet.ecu.edu.au/student/support/student-equity |
Last Updated - Higher Education: 3/15/2013 VET: 5/20/2013