UNIT INFORMATION

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GDT4102 3D Visualisation
SCHOOL OF COMMUNICATIONS AND ARTS
Credit Points: 15
 
Description:

This unit provides students with the skills necessary to visualise characters, objects and environments for computer games. The unit uses industry standard 3D modelling and animation tools for the creation of spline and polygon-based models and character creation, as well as texturing, lighting, and rendering of 3D scenes.



Full Unit Outline

This Unit is part of the following Courses / Unit Sets
U62Graduate Certificate in Two Dimensional and Digital Design
U61Graduate Diploma in Two Dimensional and Digital Design
SPAAOFInteractive Media Area of Specialisation
SPAAOGInteractive Media Area of Specialisation
SPAAOHInteractive Media Area of Specialisation
SPAABKInteractive Media Development Area of Specialisation
SPAACCInteractive Media Development Area of Specialisation
SPAAHTInteractive Media Development Area of Specialisation
U60Master in Two Dimensional and Digital Design
 
 
Disability Standards for Education (Commonwealth 2005)
For the purposes of considering a request for Reasonable Adjustments under the Disability Standards for Education (Commonwealth 2005), inherent requirements for this subject are articulated in the Unit Description, Learning Outcomes, Graduate Attributes and Assessment Requirements of this entry. The University is dedicated to provide support to those with special requirements. Further details on the support for students with disabilities or medical conditions can be found at the Student Equity, Diversity and Disability Service website:
http://intranet.ecu.edu.au/student/support/student-equity

Last Updated - Higher Education: 3/15/2012 VET: 3/15/2012