UNIT INFORMATION
Disclaimer
This unit information may be updated and amended immediately prior to semester. To ensure you have the correct outline, please check it again at the beginning of semester.
CSP2107 | Game Design and Production | ||
SCHOOL OF COMPUTER AND SECURITY SCIENCE | |||
Credit Points: 15 | |||
Description: | |||
This unit focuses on the planning, development and creation of computer games in a variety of genres, examining good project management practices and concepts behind successful interactive environments. This unit also introduces an existing game engine and related production tools. Full Unit Outline | |||
This Unit is part of the following Courses / Unit Sets | |||
E63 | Bachelor of Science (Digital Media) | ||
MACSGP | Games Programming Major | ||
MAAABE | Games Programming Major | ||
Disability Standards for Education (Commonwealth 2005) | |||
For the purposes of considering a request for Reasonable Adjustments under the Disability Standards for Education (Commonwealth 2005), inherent requirements for this subject are articulated in the Unit Description, Learning Outcomes, Graduate Attributes and Assessment Requirements of this entry. The University is dedicated to provide support to those with special requirements. Further details on the support for students with disabilities or medical conditions can be found at the Student Equity, Diversity and Disability Service website: | |||
http://intranet.ecu.edu.au/student/support/student-equity |
Last Updated - Higher Education: 4/30/2009 VET: 4/30/2009