COURSE INFORMATION
Disclaimer
This course information may be updated and amended immediately prior to semester. To ensure you have the correct outline, please check it again at the beginning of semester.
S07 Graduate Diploma of Games Programming | ||||||||||||||||||||||||||||||||||||||||||||||||
The Graduate Diploma of Games Programming provides graduates in computer science and related fields with an opportunity to expand their skills and knowledge of programming for games, simulation and visualisation. This course will include topics in the design and programming of video games, including coverage of the theory and implementation of real-time interactive graphics and physics simulation. Input, network, and sound programming will be covered, along with examination of design and production issues of video games. All students will complete a practical games programming project. |
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ADMISSION REQUIREMENTS Students should hold a Bachelor's degree in computer science or related fields which includes significant programming content. People with at least five years industry experience who can demonstrate the required level of programming expertise can also apply for admission. |
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COURSE LOCATION This course is available on Mt Lawley Campus. |
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MODE OF STUDY This course is available by Full-time, or Part-time mode. |
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MODE OF DELIVERY This course is available in the following modes of delivery - On-campus, and Online. |
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COURSE STRUCTURE The course consists of eight units and requires two semesters of full-time study or part-time equivalent. Students need 120 credit points to graduate. |
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Last Updated - Higher Education: 3/15/2013 VET: 5/20/2013