UNIT SET INFORMATION

Disclaimer

This unit set information may be updated and amended immediately prior to semester. To ensure you have the correct outline, please check it again at the beginning of semester.

Games Programming Major  
MACSGP 
U65 BACHELOR OF COMPUTER SCIENCE 
 
UNIT SET LOCATION
This unit set is available on Mt Lawley, and Joondalup Campuses.
 
MODE OF DELIVERY
This unit set is available in the following modes of delivery - On-campus, and Online.
 
 
 
Disability Standards for Education (Commonwealth 2005)
For the purposes of considering a request for Reasonable Adjustments under the Disability Standards for Education (Commonwealth 2005), inherent requirements for this subject are articulated in the Unit Description, Learning Outcomes, Graduate Attributes and Assessment Requirements of this entry. The University is dedicated to provide support to those with special requirements. Further details on the support for students with disabilities or medical conditions can be found at the Student Equity, Diversity and Disability Service website:
http://intranet.ecu.edu.au/student/support/student-equity
Prerequisite: Students selecting Games Programming as a Major will require satisfactory performance in WACE Mathematics 3A/3B or 3C/3D or Mathematics: Specialist 3A/3B or 3C/3D or equivalent. For students without these qualifications the option is available to study MAT1163 as a condition of entering the Games Programming major. Always consult the course coordinator first before committing to any enrolments in this area.

 
CSD2242 Computer Graphics Methods 15
CSD2341 Computer Graphics Programming 15
CSP2107 Game Design and Production 15
CSP2307 Introduction to 3D Game Programming 15
CSP3302 Advanced 3D Programming 15
CSP3301 Game Enhancement Technologies 15
First Major students take:
CSG2344 Project Methods and Professionalism 15
CSG3303 Applied IT Project 15
Second Major students take:
Elective (3000 Level)
Elective
 

Last Updated - Higher Education: 15/03/2014 VET: 14/05/2014