UNIT INFORMATION

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CSP3302 Advanced 3D Programming
SCHOOL OF COMPUTER AND SECURITY SCIENCE
Credit Points: 15
Prerequisites:
CSP2307 Introduction to 3D Game Programming
 
Description:

This unit focuses on the development of advanced game programming techniques and rendering technologies. Common data structures and algorithms for rendering indoor and outdoor environments are introduced, as is shader programming and 3D positional sound.



Full Unit Outline

This Unit is part of the following Courses / Unit Sets
MACSGPGames Programming Major
 
 
Disability Standards for Education (Commonwealth 2005)
For the purposes of considering a request for Reasonable Adjustments under the Disability Standards for Education (Commonwealth 2005), inherent requirements for this subject are articulated in the Unit Description, Learning Outcomes, Graduate Attributes and Assessment Requirements of this entry. The University is dedicated to provide support to those with special requirements. Further details on the support for students with disabilities or medical conditions can be found at the Student Equity, Diversity and Disability Service website:
http://intranet.ecu.edu.au/student/support/student-equity

Last Updated - Higher Education: 15/03/2014 VET: 14/05/2014