UNIT INFORMATION

Disclaimer

This unit information may be updated and amended immediately prior to semester. To ensure you have the correct outline, please check it again at the beginning of semester.

GDT2102 3D Visualisation
SCHOOL OF COMMUNICATIONS AND ARTS
Credit Points: 15
 
Description:

This unit provides students with the skills necessary to visualise characters, objects and environments for computer games. The unit uses industry standard 3D modelling and animation tools for the creation of spline and polygon-based models and character creation, as well as texturing, lighting, and rendering of 3D scenes.



Full Unit Outline

This Unit is part of the following Courses / Unit Sets
MABUTDAnimation Major
MIAAGIAnimation Minor
MAFVDOFilm and Video Major
MABUUMFilm and Video Major
MAGAMEGame Design and Culture Major
MIAAGNGame Design and Culture Minor
MABUTPInteractive Media Major
MIAAGRInteractive Media Minor
 
 
Disability Standards for Education (Commonwealth 2005)
For the purposes of considering a request for Reasonable Adjustments under the Disability Standards for Education (Commonwealth 2005), inherent requirements for this subject are articulated in the Unit Description, Learning Outcomes, Graduate Attributes and Assessment Requirements of this entry. The University is dedicated to provide support to those with special requirements. Further details on the support for students with disabilities or medical conditions can be found at the Student Equity, Diversity and Disability Service website:
http://intranet.ecu.edu.au/student/support/student-equity

Last Updated - Higher Education: 15/03/2013 VET: 20/05/2013