UNIT INFORMATION

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GDT3101 Game Culture
SCHOOL OF COMMUNICATIONS AND ARTS
Credit Points: 15
 
Description:

This unit will examine the culture of games through history. The unit will explore how an understanding of visual research and accuracy is important, and will also contextualise historical styles, movements, technologies, and narratives. Topics covered include the phenomena of digital game boxes, computer and on-line playing, and simulations as well as visual historical research methodologies.



Full Unit Outline

This Unit is part of the following Courses / Unit Sets
MAGAMEGame Design&Culture Major
MIGAMEGame Design&Culture Minor
 
 
Disability Standards for Education (Commonwealth 2005)
For the purposes of considering a request for Reasonable Adjustments under the Disability Standards for Education (Commonwealth 2005), inherent requirements for this subject are articulated in the Unit Description, Learning Outcomes, Graduate Attributes and Assessment Requirements of this entry. The University is dedicated to provide support to those with special requirements. Further details on the support for students with disabilities or medical conditions can be found at the Student Equity, Diversity and Disability Service website:
http://intranet.ecu.edu.au/student/support/student-equity

Last Updated - Higher Education: 30/04/2009 VET: 30/04/2009