UNIT INFORMATION

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GDT3104 Game Studies
SCHOOL OF COMMUNICATIONS AND ARTS
Credit Points: 15
 
Description:
This unit looks at the dominant disciplines and theories in the study of computer games, including first person shooters, adventure role playing games, real time strategy and simulations. Students will consider the aesthetic and cultural significance of games as a medium in terms of narrative, space and simulation. The psychology of game play and theories of identity and community in online games will also be covered.
 
 
Disability Standards for Education (Commonwealth 2005)
For the purposes of considering a request for Reasonable Adjustments under the Disability Standards for Education (Commonwealth 2005), inherent requirements for this subject are articulated in the Unit Description, Learning Outcomes, Graduate Attributes and Assessment Requirements of this entry. The University is dedicated to provide support to those with special requirements. Further details on the support for students with disabilities or medical conditions can be found at the Student Equity, Diversity and Disability Service website:
http://intranet.ecu.edu.au/student/support/student-equity

Last Updated - Higher Education: 31/03/2008 VET: 31/03/2008